A lot has happened since the last post. My son was born 9/25/18, and needless to say, I've been very very very busy with him. I'm really eager to finish up doggo dungeon though and have my first real game released on the app store. Even if it's a bit rough, I'm hopping it's more a diamond in the rough than anything. There is one last big thing to complete though: the final boss fight and cutscene sequence. Once that's done the game could be considered "complete" even if there are a lot more things I'd like to add, it at least won't feel incomplete. It's been a really long journey, and I'm hoping that I can still complete it soon. I was aiming to have it done by Christmas but really underestimated how little free time I would have with my new kid here. I'll still try to have it ready by then if I get some time.
To Do:
Pixel art of final boss
Final story sequence
Final boss battle AI
Final boss animations
Those are all the P0 tasks!
To Do:
Pixel art of final boss
Final story sequence
Final boss battle AI
Final boss animations
Those are all the P0 tasks!